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- (defvar *ai-ship-name-prefixes*
- (list
- "The Eerie"
- "The Sinister"
- "The Macabre"
- "The Gothic"
- "The Morbid"
- "The Haunting"
- "The Foreboding"
- "The Menacing"
- "The Ominous"
- "The Grim"
- "The Mysterious"
- "The Cryptic"
- "The Unsettling"
- "The Spooky"
- "The Creepy"
- "The Chilling"
- "The Ghostly"
- "The Shadowy"
- "The Forensic"
- "The Malevolent"))
- (defvar *ai-ship-name-suffixes*
- (list
- "Boat"
- "Craft"
- "Solarboat"
- "Schooner"
- "Clipper"
- "Steamer"
- "Freighter"
- "Cargo ship"
- "Liner"
- "Cruiser"
- "Ferry"
- "Barge"
- "Canoe"
- "Kayak"
- "Raft"
- "Yacht"
- "Catamaran"
- "Submarine"
- "Galleon"
- "Spacecraft"
- "Rocket"
- "Starship"
- "Interstellar"
- "VTOL"
- "Lunar Module"
- "Shuttle"
- "Cosmic Capsule"
- "Orbital Craft"
- "Extraterrestrial Transport"
- "Astroplane"
- "Celestial Cruiser"
- "Galactic Explorer"
- "Planetary Probe"
- "Voyager"
- "Astroship"
- "Deep Space Explorer"
- "Cosmonaut Craft"))
- ;;; SHIP INFO ;;;
- (defun display-inventory (player-ship-obj)
- (let* ((inventory (inventory player-ship-obj))
- (inventory-list (loop for slot in (return-slots inventory)
- collect (list
- slot (slot-value inventory slot)))))
- (format T "~%INVENTORY~%")
- (format-table T inventory-list :column-label '("Resource" "Amount"))))
- (defun ship-info (player-ship-obj)
- (display-crew player-ship-obj)
- (display-inventory player-ship-obj)
- (display-weapons player-ship-obj))
- ;;; SHIP INFO END ;;;
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