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							- (defvar *ai-ship-name-prefixes*
 
-   (list
 
-     "The Eerie"
 
-     "The Sinister"
 
-     "The Macabre"
 
-     "The Gothic"
 
-     "The Morbid"
 
-     "The Haunting"
 
-     "The Foreboding"
 
-     "The Menacing"
 
-     "The Ominous"
 
-     "The Grim"
 
-     "The Mysterious"
 
-     "The Cryptic"
 
-     "The Unsettling"
 
-     "The Spooky"
 
-     "The Creepy"
 
-     "The Chilling"
 
-     "The Ghostly"
 
-     "The Shadowy"
 
-     "The Forensic"
 
-     "The Malevolent"))
 
- (defvar *ai-ship-name-suffixes*
 
-   (list
 
-     "Boat"
 
-     "Craft"
 
-     "Solarboat"
 
-     "Schooner"
 
-     "Clipper"
 
-     "Steamer"
 
-     "Freighter"
 
-     "Cargo ship"
 
-     "Liner"
 
-     "Cruiser"
 
-     "Ferry"
 
-     "Barge"
 
-     "Canoe"
 
-     "Kayak"
 
-     "Raft"
 
-     "Yacht"
 
-     "Catamaran"
 
-     "Submarine"
 
-     "Galleon"
 
-     "Spacecraft"
 
-     "Rocket"
 
-     "Starship"
 
-     "Interstellar"
 
-     "VTOL"
 
-     "Lunar Module"
 
-     "Shuttle"
 
-     "Cosmic Capsule"
 
-     "Orbital Craft"
 
-     "Extraterrestrial Transport"
 
-     "Astroplane"
 
-     "Celestial Cruiser"
 
-     "Galactic Explorer"
 
-     "Planetary Probe"
 
-     "Voyager"
 
-     "Astroship"
 
-     "Deep Space Explorer"
 
-     "Cosmonaut Craft"))
 
- ;;; SHIP INFO ;;;
 
- (defun display-inventory (player-ship-obj)
 
-   (let* ((inventory (inventory player-ship-obj))
 
- 	(inventory-list (loop for slot in (return-slots inventory)
 
- 			     collect (list
 
- 				      slot (slot-value inventory slot))))) 
 
-     (format T "~%INVENTORY~%")
 
-     (format-table T inventory-list :column-label '("Resource" "Amount"))))
 
- (defun ship-info (player-ship-obj)
 
-   (display-crew player-ship-obj)
 
-   (display-inventory player-ship-obj)
 
-   (display-weapons player-ship-obj))
 
- ;;; SHIP INFO END ;;;
 
 
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