| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179 | use rltk::{ RGB, Rltk, VirtualKeyCode};use specs::prelude::*;use super::{CombatStats, Player, GameLog,             MAPHEIGHT, Map, Name,             Position, Point, InBackpack,            State};const GUI_HEIGHT: usize = 50 - MAPHEIGHT - 1;pub fn draw_ui(ecs: &World, ctx : &mut Rltk) {    ctx.draw_box(0, 38, 79, GUI_HEIGHT, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK));    let combat_stats = ecs.read_storage::<CombatStats>();    let players = ecs.read_storage::<Player>();    for (_player, stats) in (&players, &combat_stats).join() {        let health = format!(" HP: {} / {} ", stats.hp, stats.max_hp);        ctx.print_color(12, 38, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), &health);        ctx.draw_bar_horizontal(28, 38, 51, stats.hp, stats.max_hp, RGB::named(rltk::RED), RGB::named(rltk::BLACK));    }    let log = ecs.fetch::<GameLog>();    let mut y = 40;    for s in log.entries.iter().rev() {        if y < 49 { ctx.print(2, y, s); }        y += 1;    }    // Draw mouse cursor    let mouse_pos = ctx.mouse_pos();    ctx.set_bg(mouse_pos.0, mouse_pos.1, RGB::named(rltk::ANTIQUE_WHITE));    draw_tooltips(ecs, ctx);}#[derive(PartialEq, Copy, Clone)]pub enum ItemMenuResult { Cancel, NoResponse, Selected }pub fn show_inventory(gs : &mut State, ctx : &mut Rltk) -> (ItemMenuResult, Option<Entity>) {    let player_entity = gs.ecs.fetch::<Entity>();    let names = gs.ecs.read_storage::<Name>();    let backpack = gs.ecs.read_storage::<InBackpack>();    let entities = gs.ecs.entities();    let inventory = (&backpack, &names).join().filter(|item| item.0.owner == *player_entity );    let count = inventory.count();    let mut y = (25 - (count / 2)) as i32;    ctx.draw_box(15, y-2, 31, (count+3) as i32, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK));    ctx.print_color(18, y-2, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), "Inventory");    ctx.print_color(18, y+count as i32+1, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), "ESCAPE to cancel");    let mut equippable : Vec<Entity> = Vec::new();    let mut j = 0;    for (entity, _pack, name) in (&entities, &backpack, &names).join().filter(|item| item.1.owner == *player_entity ) {        ctx.set(17, y, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK), rltk::to_cp437('('));        ctx.set(18, y, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), 97+j as rltk::FontCharType);        ctx.set(19, y, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK), rltk::to_cp437(')'));        ctx.print(21, y, &name.name.to_string());        equippable.push(entity);        y += 1;        j += 1;    }    match ctx.key {        None => (ItemMenuResult::NoResponse, None),        Some(key) => {            match key {                VirtualKeyCode::Escape => { (ItemMenuResult::Cancel, None) }                _ => {                     let selection = rltk::letter_to_option(key);                    if selection > -1 && selection < count as i32 {                        return (ItemMenuResult::Selected, Some(equippable[selection as usize]));                    }                      (ItemMenuResult::NoResponse, None)                }            }        }    }}pub fn drop_item_menu(gs : &mut State, ctx : &mut Rltk) -> (ItemMenuResult, Option<Entity>) {    let player_entity = gs.ecs.fetch::<Entity>();    let names = gs.ecs.read_storage::<Name>();    let backpack = gs.ecs.read_storage::<InBackpack>();    let entities = gs.ecs.entities();    let inventory = (&backpack, &names).join().filter(|item| item.0.owner == *player_entity );    let count = inventory.count();    let mut y = (25 - (count / 2)) as i32;    ctx.draw_box(15, y-2, 31, (count+3) as i32, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK));    ctx.print_color(18, y-2, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), "Drop Which Item?");    ctx.print_color(18, y+count as i32+1, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), "ESCAPE to cancel");    let mut equippable : Vec<Entity> = Vec::new();    let mut j = 0;    for (entity, _pack, name) in (&entities, &backpack, &names).join().filter(|item| item.1.owner == *player_entity ) {        ctx.set(17, y, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK), rltk::to_cp437('('));        ctx.set(18, y, RGB::named(rltk::YELLOW), RGB::named(rltk::BLACK), 97+j as rltk::FontCharType);        ctx.set(19, y, RGB::named(rltk::WHITE), RGB::named(rltk::BLACK), rltk::to_cp437(')'));        ctx.print(21, y, &name.name.to_string());        equippable.push(entity);        y += 1;        j += 1;    }    match ctx.key {        None => (ItemMenuResult::NoResponse, None),        Some(key) => {            match key {                VirtualKeyCode::Escape => { (ItemMenuResult::Cancel, None) }                _ => {                     let selection = rltk::letter_to_option(key);                    if selection > -1 && selection < count as i32 {                        return (ItemMenuResult::Selected, Some(equippable[selection as usize]));                    }                      (ItemMenuResult::NoResponse, None)                }            }        }    }}fn draw_tooltips(ecs: &World, ctx : &mut Rltk) {    let map = ecs.fetch::<Map>();    let names = ecs.read_storage::<Name>();    let positions = ecs.read_storage::<Position>();    let mouse_pos = ctx.mouse_pos();    if mouse_pos.0 >= map.width || mouse_pos.1 >= map.height { return; }    let mut tooltip : Vec<String> = Vec::new();    for (name, position) in (&names, &positions).join() {        let idx = map.xy_idx(position.x, position.y);        if position.x == mouse_pos.0 && position.y == mouse_pos.1 && map.visible_tiles[idx] {            tooltip.push(name.name.to_string());        }    }    if !tooltip.is_empty() {        let mut width :i32 = 0;        for s in tooltip.iter() {            if width < s.len() as i32 { width = s.len() as i32; }        }        width += 3;        if mouse_pos.0 > 40 {            let arrow_pos = Point::new(mouse_pos.0 - 2, mouse_pos.1);            let left_x = mouse_pos.0 - width;            let mut y = mouse_pos.1;            for s in tooltip.iter() {                ctx.print_color(left_x, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), s);                let padding = (width - s.len() as i32)-1;                for i in 0..padding {                    ctx.print_color(arrow_pos.x - i, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &" ".to_string());                }                y += 1;            }            ctx.print_color(arrow_pos.x, arrow_pos.y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &"->".to_string());        } else {            let arrow_pos = Point::new(mouse_pos.0 + 1, mouse_pos.1);            let left_x = mouse_pos.0 +3;            let mut y = mouse_pos.1;            for s in tooltip.iter() {                ctx.print_color(left_x + 1, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), s);                let padding = (width - s.len() as i32)-1;                for i in 0..padding {                    ctx.print_color(arrow_pos.x + 1 + i, y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &" ".to_string());                }                y += 1;            }            ctx.print_color(arrow_pos.x, arrow_pos.y, RGB::named(rltk::WHITE), RGB::named(rltk::GREY), &" ".to_string());        }    }}
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