dwars

Spesk1 b2167cf479 Added a bunch of stuff and started cleaning up a few things %!s(int64=5) %!d(string=hai) anos
src b2167cf479 Added a bunch of stuff and started cleaning up a few things %!s(int64=5) %!d(string=hai) anos
.gitignore 61624e95e3 Beginnings of basic frame %!s(int64=5) %!d(string=hai) anos
Cargo.lock 8bca6d96cd Lots of stuff. Basic workable game now %!s(int64=5) %!d(string=hai) anos
Cargo.toml 8bca6d96cd Lots of stuff. Basic workable game now %!s(int64=5) %!d(string=hai) anos
README.md b2167cf479 Added a bunch of stuff and started cleaning up a few things %!s(int64=5) %!d(string=hai) anos

README.md

dwars

My attempt at writing something like the classic DOS game Drug Wars in Rust.

TODO:

  • Add price fluctuation events
  • -Get arrested by the cops, lose money/drugs- DONE
  • -Implement "head stash" to store money/drugs in case of arrest- DONE

Bugs:

  • Hitting enter advances the main loop, not intended behavior