(defvar *menu-splash* " ▄████████ ▄█ ▄█ █▄ ▄████████ ▄████████ ▄████████ ███ ███ ███ ███ ███ ███ ███ ███ ███ ███ ███ ███ █▀ ███ ███ ███ ███ ███ ███ ███ ███ █▀ ███ ███ ███ ███ ███ ███ ▄███▄▄▄▄██▀ ███ ███ ███ ███ ███ ▀███████████ ▀▀███▀▀▀▀▀ ▀███████████ ███ █▄ ███ ███ ███ ███ ███ ▀███████████ ███ ███ ███ ███▌ ▄ ███ ▄█▄ ███ ███ ███ ███ ███ ▄█ ███ ████████▀ █████▄▄██ ▀███▀███▀ ███ █▀ ███ ███ ▄████████▀ ▀ ███ ███ ") ;; Actor in the game, ;; eg the player, an npc, etc (defstruct *actor* inventory ; Something representing goods held health mana) ;; This represents the goods market ;; as a whole (defstruct *market*) ;; https://stackoverflow.com/questions/4882361/which-command-could-be-used-to-clear-screen-in-clisp (defun cls() (format t "~A[H~@*~A[J" #\escape)) (defun prompt-read (prompt) (format *query-io* "~a" prompt) (force-output *query-io*) (read-line *query-io*)) (defun main () (format t *menu-splash*) (format t "Press any key to start") (prompt-read "") (cls))