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+(defvar *menu-splash* "
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+ ▄████████ ▄█ ▄█ █▄ ▄████████ ▄████████ ▄████████
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+███ ███ ███ ███ ███ ███ ███ ███ ███ ███ ███
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+███ █▀ ███ ███ ███ ███ ███ ███ ███ ███ █▀
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+███ ███ ███ ███ ███ ███ ▄███▄▄▄▄██▀ ███
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+███ ███ ███ ███ ▀███████████ ▀▀███▀▀▀▀▀ ▀███████████
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+███ █▄ ███ ███ ███ ███ ███ ▀███████████ ███
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+███ ███ ███▌ ▄ ███ ▄█▄ ███ ███ ███ ███ ███ ▄█ ███
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+████████▀ █████▄▄██ ▀███▀███▀ ███ █▀ ███ ███ ▄████████▀
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+ ▀ ███ ███
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+")
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+
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+;; Actor in the game,
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+;; eg the player, an npc, etc
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+(defstruct *actor*
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+ inventory ; Something representing goods held
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+ health
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+ mana)
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+
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+;; This represents the goods market
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+;; as a whole
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+(defstruct *market*)
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+
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+;; https://stackoverflow.com/questions/4882361/which-command-could-be-used-to-clear-screen-in-clisp
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+(defun cls()
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+ (format t "~A[H~@*~A[J" #\escape))
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+
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+(defun prompt-read (prompt)
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+ (format *query-io* "~a" prompt)
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+ (force-output *query-io*)
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+ (read-line *query-io*))
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+
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+(defun main ()
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+ (format t *menu-splash*)
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+ (format t "Press any key to start")
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+ (prompt-read "")
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+ (cls))
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