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				@@ -8,19 +8,16 @@ 
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				     (format T "~%") 
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				     (format-table T crew-names :column-label '("Name" "Buff" "Buff Amount")))) 
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				-(defun display-inventory () 
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				-  (let ((inventory-list (list 
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				-			 (list "Credits" (player-ship-credits *player-ship*)) 
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				-			 (list "Petrofuel" (player-inventory-petrofuel (player-ship-inventory *player-ship*))) 
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				-			 (list "Gruel" (player-inventory-gruel (player-ship-inventory *player-ship*))) 
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				-			 (list "Spice" (player-inventory-spice (player-ship-inventory *player-ship*))) 
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				-			 (list "Ammo" (player-inventory-ammo (player-ship-inventory *player-ship*))) 
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				-			 (list "Archeotech" (player-inventory-archeotech (player-ship-inventory *player-ship*)))))) 
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				+(defun display-inventory (player-ship-obj) 
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				+  (let* ((inventory (inventory player-ship-obj)) 
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				+	(inventory-list (loop for slot in (return-slots inventory) 
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				+			     collect (list 
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				+				      slot (slot-value inventory slot)))))  
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				     (format T "~%INVENTORY~%") 
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				     (format-table T inventory-list :column-label '("Resource" "Amount")))) 
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				-(defun ship-info () 
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				-  (display-crew) 
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				-  (display-inventory)) 
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				+(defun ship-info (player-ship-obj) 
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				+  (display-crew player-ship-obj) 
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				+  (display-inventory player-ship-obj)) 
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				 ;;; SHIP INFO END ;;; 
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